What are the most common application scenarios for touch all-in-one machines

September 6, 2021

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1. Attendance, because the touch all-in-one machine integrates advanced touch screen, industrial control, computer and other technologies, after configuring the fingerprint scanner, scanner, card reader, printer, camera, keyboard and other external devices, the touch all-in-one machine It is applied to the attendance of enterprises, and it can also realize some special requirements such as fingerprint attendance, swiping, card issuance, card reading, printing, face recognition and so on.


2.For automatic ticket sales, the touch machine can realize real-time query of various information through the connection with the Internet. Therefore, in railway stations, subway stations and other places, you can see everyone using the touch machine to buy and receive tickets.


3.Calling a number in a line, you will receive a queuing number when you handle business in the business halls of banking, telecommunications, taxation and other industries, and this process is usually completed from the touch one machine. Therefore, the touch all-in-one machine can also be used to provide call service for everyone.


4.Shopping mall business navigation, there will be many businesses gathered in a modern large-scale shopping mall. Due to the large scale, accurate floor distribution maps are needed to guide everyone. In this way, customers can quickly query the business information of each floor on the touch-sensitive machine as soon as they enter the mall.


5.Advertising interactive marketing, each merchant saves its own product information on the touch one machine, customers can browse and inquire about more styles of product information, so as to provide customers with rich options. Deepen customers' interest in merchant products. This stimulates customers to place orders to purchase products in time.


6.Teaching training, this is a common use. Basically standard equipment in classrooms and meeting rooms of primary and secondary schools. Play videos/pictures/documents and other resources through teaching software and common functions. Enriching teaching content improves the quality of teaching meetings.